ENGR 0716 - ART HANDS-ON SYS DSGN ENGR
Minimum Credits: 3
Maximum Credits: 3
Engineering is fundamentally a creative process in which ideas are generated and transformed into new systems and devices in the world to meet human needs. The term engineer shares its origins with ingenious: one definition of engineer is ‘a skillful inventor.’ In this course, we will explore tools and techniques for inventing, designing and prototyping systems. Through discussion, small-team activities, workshops and hands-on projects, students will obtain an introduction to design thinking, ‘maker culture’ and systems engineering. We will explore user-centric design principles; sketch modeling; basic building elements for systems such as sensors, computer controllers, actuators and displays; materials and methods for prototyping; and ways to analyze and troubleshoot systems. Students will gain an introduction to ‘smart systems’: automated systems that can sense the world and automatically respond in useful ways. We will also focus on the user interface: how to create control and display interfaces that enhance users’ ability to operate systems effectively and efficiently.
Academic Career: UGRD
Course Component: Lecture
Grade Component: Letter Grade
Course Requirements: PREQ: ENGR 0711 ; CREQ: ENGR 0082 ; PLAN: Undeclared
Click here for class schedule information.
Add to Portfolio(opens a new window)