FMST 0790 - TECHNOLOGIES OF THE BODY Minimum Credits: 3 Maximum Credits: 3 This course considers the treatment of the body in cinema and television. In addition to analyzing media examples, students will experiment with low-tech and high-tech adaptations of protocinematic (flipbooks, camera obscura, camera lucida, magic lanterns, zoetropes), early cinema, and rapid rate photography to explore how movement and the body have been imagined in science and entertainment. Students will also explore theoretically and practically the visualization practices evident in sports, animation, motion capture, fiction film, documentary film, gaming, touchscreen technologies, and 360 degree video with virtual reality technologies. Academic Career: Undergraduate Course Component: Lecture Grade Component: LG/SNC Elective Basis
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