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ENGLIT 0702 - INTRODUCTION TO GAME STUDIESMinimum Credits: 3 Maximum Credits: 3 This course offers an introduction to the critical study of games and gaming. From a theoretical overview of the roles that games play in our cultures and lives to in-depth examinations of specific games, this course seeks to investigate the uses and potentials of gaming as a cultural form that combines elements of literature, cinema, and computation. While the course focuses primarily on video games, it also examines other forms of games such as board games, role-playing games, and literary games. Students will be urged to examine games as narratives and narratives as games, consider ethical and ideological conundrums inherent in virtual representations of bodies and environments, and analyze traditional elements of narrative, time, tropes, and simulations in games. Academic Career: Undergraduate Course Component: Lecture Grade Component: LG/SNC Elective Basis Course Attributes: DSAS Creative Work General Ed. Requirement, DSAS Literature General Ed. Requirement, SCI Polymathic Contexts: Humanistic GE. Req.
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